Long gone are the times when exhibition design depended on the display case and a descriptive wall-mounted graphic formula. The massive spread of interactives and audiovisual technologies over the past few years has given museums the opportunity to create more engaging and dynamic environments. For museums, the challenge has been to gear up to technology without losing an aesthetically pleasing effect. For designers, creating these informed spaces is a tricky mix of conventional graphic mediums and the increasing desire for more abstract, three-dimensional, technological and audio attractions.
This week, the contentious announcement came that Brexiteer James Dyson is planning to move his company headquarters from Wiltshire to Singapore to “future-proof” the company, while Sony is also relocating
We speak to New York-based Pentagram partner Bierut about creating a more “consistent” identity for collaborative working tool Slack, retaining the “playfulness” of its beloved hashtag, and why the
Scanners that could eliminate the need to remove coats or shoes and machines that could mean we leave liquids in our bags were just some of the designs on display
As part of our series on design in 2019, Sebastian Conran, founder of his self-named studio, looks at what will happen in product design over the next 12 months.