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https://www.nightmarehigh.com/

Nightmare High
Nightmare High

The move to secondary school from the big-fish-little-pond feeling of year six can be a terrifying time. Especially if said secondary school is Nightmare High – the subject of a new online game from Channel Four to help children make the transition into big school.

Fiasco Design created illustrations for the game, working with Somethin’ Else, Player Three and Coney to help 10-13 year-olds move to big school via a virtual world in which they have to ‘fix reality’, battling flesh eating teachers, brain scanning machines and evil sky rockets along the way.

Nightmare High attendees
Nightmare High attendees

http://observatory.designobserver.com/feature/how-do-you-solve-a-problem-like-design-school/30058/

And from school to university, Josh Berta on American site Design Observer has  hints for prospective design students is laid out in ten informative chunks, starting with the rather bleak (yet accurate) assertion ‘You Can’t Learn Talent’, but ending on a far more high-five like note, ‘Be Yourself.’

http://pentagram.com/en/new/2011/09/holy-batcow.php

Today we reported on the new design for the Times Education Supplement by Texas-based Pentgram partner DJ Stout. While not working on editorial designs, Stout, who has something of a penchant for the bovine, and has also created Batcow – a bat that is, you guessed it, a cow. Created part of the Austin Cow Parade, a temporary art exhibition raising money for a local charity, the creation can be seen peacefully hanging from the Congress Avenue Bridge in Texas until the end of October.

 

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